Elizabeth Maler is a Games User Research specialist and a co-author of the award-winning game A Normal Lost Phone and its spritual successor Another Lost Phone. Over the years, she helped dozens of game developers do user testing of their games. She analyzed the most common mistakes indie dev make while playtesting and she has been sharing this knowledge around the world.
Playtesting and user testing is a very important part of game development. Unfortunately, it's not always done well, when it's done. The talk will focus on the mistakes indie game devs usually do when they try to organize playtests, and will give many tips on the best practices of playtesting.