Can the more commercially-oriented indie games be viable on the market?
Eternal Senia: Hydrangea After the Rain is an indie game that strives to be more commercially-oriented. Mechanics like card collection, gacha and grinding are all present in this not-so-indie indie game.
We will talk about:
- The design of the game's business model
- The actual performance of the said business model
- DAU and Retention analysis
Note: This session will be conducted in Mandarin.