Founded Howling Arrow Studio, Johnny is working hard on indie game development and also game education. He has been in the industry for more than 10 years, and taught in various game schools and private institutions.
Currently focusing on UE4 and VR/AR game development, making the VR version of his own title "PIX::TD". He believes that one can change the world and improve the well-being of people by making games.
Unreal Engine 4 revolutionized the next-gen game development process. Not only with its performant real-time rendering engine, but also the tools it brings along, especially the visual scripting system Blueprint, providing more opportunities to non-programmers, while shortening the time needed to create exciting new 3D games. In this talk, we will focus on how UE4 and Blueprint benefit VR/AR game development, and showcasing UE4's capabilities to create great VR game experience.
Note: This session will be conducted in Mandarin.