Dealing with Failures in a Small Team
Failure often teaches you so much more than success. In the past five years, Kitfox Games has seen both! In particular, their biggest success was also their biggest failure -- the launch of Moon Hunters was ambitious, relatively on-schedule, and a source of heartbreak. Although they recovered, and eventually thrived, it was a long road, and the studio head is ready to share what they learned in the process, about business, production, creative direction, and game design... and how they will continue to apply these going forward with Boyfriend Dungeon and other projects.